SurfaceView 连续渲染 SurfaceHolder Canvas
发表于:2024-11-29 作者:热门IT资讯网编辑
编辑最后更新 2024年11月29日,Canvas canvas = holder.lockCanvas();canvas.drawRGB(255, 0, 0);holder.unlockCanvasAndPost(canvas);第一行
Canvas canvas = holder.lockCanvas();canvas.drawRGB(255, 0, 0);holder.unlockCanvasAndPost(canvas);
第一行,锁定Surface用于渲染并返回一个可用的Canvas
第二行,解锁Surface并确保通过Canvas进行绘制的内容可显示到屏幕上
例子:
import android.os.Bundle;import android.app.Activity;import android.content.Context;import android.graphics.Canvas;import android.view.Menu;import android.view.SurfaceHolder;import android.view.SurfaceView;public class MainActivity extends Activity { FastRenderView renderView; protected void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); renderView = new FastRenderView(this); setContentView(renderView); } protected void onResume() {//重载 super.onResume(); renderView.resume(); } class FastRenderView extends SurfaceView implements Runnable { Thread renderThread = null; SurfaceHolder holder = null; volatile boolean running = false; public FastRenderView(Context context) { super(context); holder = getHolder(); } public void resume()//自定义 { running = true; renderThread.start(); } public void run() { while(running) { if(!holder.getSurface().isValid()) continue; Canvas canvas = holder.lockCanvas(); canvas.drawRGB(255, 0, 0); holder.unlockCanvasAndPost(canvas); } } public void pause()//自定义 { running = false; while(true) { try { renderThread.join(); } catch (InterruptedException e) { e.printStackTrace(); } } } }}